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ElectronicDubstep, mixingClosed

Riddim mashup

8.5/10

Overall, from 2 ratings

jwubz

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Critiques 2

  1. deodharneil227

    @deodharneil227, Sep 29

    8/10 overall
    Clarity
    7
    Low end
    9
    Stereo width
    6
    Dynamics
    9
    Balance
    4
    Vocal treatment
    8
    Arrangement
    8
    Vibe
    5
    1. drop is taking too long

    What's working: the build of the song is really good with the arrangement, the bass is really colorful the kick is audible the drums are really nice. and the beat goes insanely hard. What to fix first: could be artistic choice but the post buildup is abit too long, I mean by the time the drop actually kicks in the track looses all momentum, inshort there are way too many bars in the post buildup, usually its 1 or 2 bars . also the instruments don't blend in together well could most likely be a mixing issue. there are no mids at all I mean the track has no melodic element to it at all, it usually sums up the whole track and serves as the ear worm to the song. usually a super saw ensemble is the way to go but really its ur choice a good reference would be skrillex's scary monsters and nice sprites has a lot of examples of this. one more issue is some instruments drone on for way too long this could be an opportunity to add variation where the first drop has no melody a melody is introduced then the second drop has a melodic element to it. Try this next session: lower all tracks to the lowest in the mixer and raise each tracks volume while checking if it blends well with instruments on the same spectrum. and add some chords.

  2. JustinVerified

    @justin, Sep 25

    9/10 overall
    1. Really nice 1st drop

    2. Crazy.

    3. Great chops

    What's working: Every drop was really well set up either with vocal chops, or loops. What I'd change first: Make it longer! I would also fix the transition a little bit at 3:25